Home > GDCIE > Glorious Discussions Concerning Interactive Entertainment: the Second Term, Recapitulation and Feedback

Glorious Discussions Concerning Interactive Entertainment: the Second Term, Recapitulation and Feedback

July 28, 2011

This past Monday we finished the second term of existence for the GDCIE. To review, we discussed:

All Of Our Friends Are Dead, by Amon26 (post)
http://forums.tigsource.com/index.php?topic=5395.0

Galatea, by Emily Short (post)
http://emshort.wordpress.com/my-work/

Photopia, by Adam Cadre (post)
http://ifdb.tads.org/viewgame?id=ju778uv5xaswnlpl

Towlr, by various (post)
http://www.towlr.com/

Two weeks of non-GDCIE (week 1) (week 2)

Pathos, by Bit Battalion (post)
http://bitbattalion.com/games/pathos/

Half-Life 2, by Valve (post)
http://store.steampowered.com/app/220/

Beautiful Escape: Dungeoneer, by Nicolau Chaud (post)
http://rpgmaker.net/games/2068/

0space, by Beau Blyth (post)
http://teknopants.com/games/0space/

If you want more, you’re going to have to wait until the fall term when the GDCIE will be starting up again. Though, feel free to play and think about any of the above games you might have missed in the meantime.

As always, if you have any, preferably constructive, feedback on the discussions and how I did running them, leave a note in the comments or yell at the club email (uw.gamedevclub [AT] gmail [DOT] com).

Nothing left to say,
Jonathan Semple

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